Virtual Harlem
Bryan Carter, Bruce Lincoln

This session focuses on the Virtual Harlem project. During this interactive presentation, Bruce Lincoln and will outline our objectives and inspiration behind working with this project. After we describe the project details, we will then discuss projects that have spun out of the Virtual Harlem concept as well as the communication technologies necessary for any large project. Topics for discussion during this session include:
· a relationship with the Abyssinnian Development Corp
· Commerce Department Grant
· a kiosk game that was created for the Children's Museum of Manhattan
· discussion of several demonstrations using Internet II
· discussing several collaborative courses that have made use of the existing Virtual Harlem dataset
· the structure under which we are working and information about a digital communications group called ASCEND (Arts and Science Collaborative Educational Networking Dream) that is using Virtual Harlem as a platform for various communication technologies being evaluated for educators interested in incorporating a higher level of technology into the humanities
· a sampling of the type of collaborators necessary for successful projects
· a model for groups of faculty members to follow when writing grants for technology in the classroom
· various roadblocks, concerns and challenges to consider when constructing higher levels of technology in the classroom (these will be particularly interesting for administrators, department chairs, project managers, or faculty members considering the use of technology)
· a demonstration of various technologies that are already in place with ASCEND (desktop videoconferencing, synchronous communications software and possibly higher-end videoconferencing) with members of the group located in Chicago, Sweden, and possibly Arizona

For this presentation, we will need the following:
· A high-resolution data projector
· A network connection
· A large screen
· Speakers that we can use with laptop computers